Post by Myacu on Sept 17, 2007 17:19:54 GMT -5
BATTLE SPECS
Weapon: Paleruin - Flail with twin barbs. Modded with longer (4 feet) and and thinner chain. The lighter build allows Gemma to carry the handle with only one hand.
Magic: (Choose five [highest level.])
- Demi
- Regen
- Haste
- Blizzaga
- Meteor
Items: (Choose three.)
- Aura Stone
- Remedy +
- X-Potion
Limit Break: Metacomet
Gemma launches a series of elemental and physical attacks on all enemies. Depending on what her magic stock, Gemma can Elem-Junction with her weapon.
Ex. Meteor-Junction
Limit Break: Guillotine
Description-- Gemma swings her flail over her head, building momentum until reaching maximum speed. Charging her enemy, she throws the twin barbs around the enemy's head and swiftly jerks them back. The chains are moving so quickly that the barbs grind through the enemy's neck, decapitating it.
Cons: This is Gemma's "Final Limit Break" and it takes a great deal of time to build up enough energy for the attack.
GF No. 1 Name: Calypso
GF Attack: Deception Point
Pros-- Status damage (Poison, Confusion, Silence, Sleep, Dispel)
Cons-- Does not inflict physical damage
GF No. 2 Name: Aracroix or The Hunter
Takes the form of a huge black panther
GF Attack: Jugular Rush
Pros-- Non-Elemental Attack, inflicts massive amounts of damage
Cons-- Only attacks one enemy
Specialties: Logic and Strategy, Linguistics
Strongest Attritube: Gemma is most comfortable with her casting skills.
Weakest Attritube: Gemma is least comfortable with her weapon.
MISC. UPDATES
Change in clothing? Yep. (Gemma is returning with a badass fighting outfit. Skirts just weren't working.)
Underneath the jacket, Gemma is wearing a black tanktop that cuts above her midriff.
Same hair, except its grown longer.
Weapon: Paleruin - Flail with twin barbs. Modded with longer (4 feet) and and thinner chain. The lighter build allows Gemma to carry the handle with only one hand.
Magic: (Choose five [highest level.])
- Demi
- Regen
- Haste
- Blizzaga
- Meteor
Items: (Choose three.)
- Aura Stone
- Remedy +
- X-Potion
Limit Break: Metacomet
Gemma launches a series of elemental and physical attacks on all enemies. Depending on what her magic stock, Gemma can Elem-Junction with her weapon.
Ex. Meteor-Junction
Limit Break: Guillotine
Description-- Gemma swings her flail over her head, building momentum until reaching maximum speed. Charging her enemy, she throws the twin barbs around the enemy's head and swiftly jerks them back. The chains are moving so quickly that the barbs grind through the enemy's neck, decapitating it.
Cons: This is Gemma's "Final Limit Break" and it takes a great deal of time to build up enough energy for the attack.
GF No. 1 Name: Calypso
GF Attack: Deception Point
Pros-- Status damage (Poison, Confusion, Silence, Sleep, Dispel)
Cons-- Does not inflict physical damage
GF No. 2 Name: Aracroix or The Hunter
Takes the form of a huge black panther
GF Attack: Jugular Rush
Pros-- Non-Elemental Attack, inflicts massive amounts of damage
Cons-- Only attacks one enemy
Specialties: Logic and Strategy, Linguistics
Strongest Attritube: Gemma is most comfortable with her casting skills.
Weakest Attritube: Gemma is least comfortable with her weapon.
MISC. UPDATES
Change in clothing? Yep. (Gemma is returning with a badass fighting outfit. Skirts just weren't working.)
Underneath the jacket, Gemma is wearing a black tanktop that cuts above her midriff.
Same hair, except its grown longer.